Search found 6 matches

by Pifa20090
Sun Feb 15, 2009 2:36 pm
Forum: SBuilderX for Flight Simulator X
Topic: Gravel road bug ? Editing objects problem
Replies: 10
Views: 22948

Re: Gravel road bug ? Editing objects problem

:oops: I surely did not want to hurt your feelings both of you and I apologize if I did. But let me straighten things out: * You are right: the terrain.cfg file that you published and still can be found on the Net does not contain the modifications involved. * I did not make myself those modificatio...
by Pifa20090
Sat Feb 14, 2009 1:53 pm
Forum: SBuilderX for Flight Simulator X
Topic: Gravel road bug ? Editing objects problem
Replies: 10
Views: 22948

Re: Gravel road bug ? Editing objects problem

Hi Rhumbaflappy,

You're right. The terrain.cfg is Richard Ludowise and Luis Féliz-Tirado file made in november 2006 and it can be found also in the SBuilderX\tools. It was recommanded to be used by... is it you !?!

:?

PF
by Pifa20090
Fri Feb 13, 2009 4:38 pm
Forum: SBuilderX for Flight Simulator X
Topic: Gravel road bug ? Editing objects problem
Replies: 10
Views: 22948

Re: Gravel road bug ? Editing objects problem

Hi Luis, You gave me a good hint. I found this in the terrain.cfg file: // Roads - gravel / 1 lane / divided median [Texture.118] Name=Roads_Gravel_1_Lane_Divided_Median Color=FFC00000 guid={CFB6F994-C6BB-4647-98A5-5CB9A00C8864} LegacyId=1136 Textures=hiway_1_lane_gravel_su.bmp,hiway_1_lane_gravel_h...
by Pifa20090
Thu Feb 12, 2009 5:21 pm
Forum: SBuilderX for Flight Simulator X
Topic: Gravel road bug ? Editing objects problem
Replies: 10
Views: 22948

Gravel road bug ? Editing objects problem

Hi, Drawing a scenery with SBX, I met 2 problems: 1) When I draw a line and assign it the landclass "gravel 1 lane divided median", I always get a trench after compilation. So, I had to change every line of this type to "dirt 1 lane divided median" and the road was ok, I mean it was following the me...
by Pifa20090
Wed Feb 11, 2009 3:40 pm
Forum: SBuilderX for Flight Simulator X
Topic: SBx "can't open/process" all objects TXT files?
Replies: 6
Views: 19577

Re: SBx

Hi, The bug is the decimal separator. When using the comma, the program won't process the *.txt files. Changing the comma for a dot in the regional settings cleared the problem. As far as I'm concerned, I did it only once and reverted to the comma in the regional settings. SBuilderX did open the rig...
by Pifa20090
Wed Feb 04, 2009 3:24 pm
Forum: SBuilderX for Flight Simulator X
Topic: SBx "can't open/process" all objects TXT files?
Replies: 6
Views: 19577

Re: SBx

Hi There, I have the same problem when opening SBuilderX: it can't open the following *.txt files: FSX_airport_objects FSX_animals FSX_autogen FSX_buildings FSX_fillerobjects FSX_gameobjects FSX_generic FSX_hazards FSX_missionobjects In the C:\Program Files\SBuilderX\LibObjects folder, I have 18 FSX...