Hi Luis,
I need to learn more about this before I can comment. I understand Resample but not SCASM. Will post later.
Thanks and Kind regards
Pierre
Search found 12 matches
- Mon Jul 06, 2009 8:38 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: FS9 No BGL Compilation - sudden issue
- Replies: 2
- Views: 10762
- Sun Jul 05, 2009 7:28 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: FS9 No BGL Compilation - sudden issue
- Replies: 2
- Views: 10762
FS9 No BGL Compilation - sudden issue
H Luis, Thanks for the link to SBuilderX313 - I have used it for our latest Saturday Nite Live (SNL) events scenery and it is working great. The next step is Photo Scenery etc. For our SNL events, I have to create scenery for both FS9 and FSX , but somehow I just "lost" the ability to compile BGL wi...
- Wed Jun 17, 2009 6:56 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding Objects to SBuilderX Library
- Replies: 12
- Views: 40557
Re: Adding Objects to SBuilderX Library
Hi Luis, Many thanks for the advice. First, I did not recieve the private message and link. You are welcome to send it to spcornelissen@gmail.com. I have follwed your instructions and it is working. This is what i did and it was actually so easy. 1. Created a model with GMAX and exported it using FS...
- Tue Jun 16, 2009 2:17 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding Objects to SBuilderX Library
- Replies: 12
- Views: 40557
Re: Adding Objects to SBuilderX Library
Hi Luis, First, I cannot find the thread to download version 313. Ok, let me try again with a better explaination in a chronological manner. The problem statement is: I want to add an object to the SbuilderX own Objects Library to be used and placed in a scene using SbuilderX. Manual adding object t...
- Mon Jun 15, 2009 9:36 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding Objects to SBuilderX Library
- Replies: 12
- Views: 40557
Re: Adding Objects to SBuilderX Library
Hi Luis, I can successfully create an object using GMax mdl file, Libraray Maker and BGLComp (FSX version) with a manually objectplacer XML file, and it works when adding it to the FSX scenery files. What I really want to do is to ad the object to the SBuilderX's Object Library. I can do it via RWy1...
- Mon Jun 15, 2009 5:22 am
- Forum: SBuilderX for Flight Simulator X
- Topic: SBuilder to SBuilderX
- Replies: 2
- Views: 8970
Re: SBuilder to SBuilderX
Hi Luis,
I have tried the import - but have the lack of knowledge how to address the model files (xxx.mdl) in FSX. I have posted a similar question "Adding Objects to SBuilderX Libray File" and would rather continue on that thread.
Kind regards
Pierre
I have tried the import - but have the lack of knowledge how to address the model files (xxx.mdl) in FSX. I have posted a similar question "Adding Objects to SBuilderX Libray File" and would rather continue on that thread.
Kind regards
Pierre
- Sun Jun 14, 2009 9:13 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding Objects to SBuilderX Library
- Replies: 12
- Views: 40557
Re: Adding Objects to SBuilderX Library
Hi Luis, the objects.txt file refers: ;{6dc7e21e-4d73-4f0c-ac8d-4895a1992410} 2 38 15 1 ag_barn I presume the 2 just after the GUID is FSX The FSX_vehicles_aircraft.txt file: [FSX_vehicles_aircraft] ;this was my model entry {99c4bc92-f788-45cb-8849-c1d500ef2bf5} 1 50 50 1 seneca_wreckX ..... ... and...
- Sun Jun 14, 2009 4:45 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding Objects to SBuilderX Library
- Replies: 12
- Views: 40557
Adding Objects to SBuilderX Library
I want to add a 3D object created by Gmax to the SBuilderX Library. I have succesfully added objects to SBuilder (FS2004 version) but battle a bit to add the same object which is Exported using the FSXGamePack for GMax, getting only a .mdl file. I used Libarary Createor (by AG) to create the relevan...
- Fri May 29, 2009 3:15 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: SBuilder to SBuilderX
- Replies: 2
- Views: 8970
SBuilder to SBuilderX
I have the same question in FS2004 forum.
Is it possible to convert Sbuilder files to SBuilderX files ? I have tried but get a "invalid bitstream" error using SBuilderX.
Is it possible to convert Sbuilder files to SBuilderX files ? I have tried but get a "invalid bitstream" error using SBuilderX.
- Fri May 29, 2009 3:13 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder to SBuilderX
- Replies: 1
- Views: 9117
SBuilder to SBuilderX
I have a similar post in FSX forum
Is it possible to convert Sbuilder files to SBuilderX files ? I have tried but get a "invalid bitstream" error using SBuilderX.
P
Is it possible to convert Sbuilder files to SBuilderX files ? I have tried but get a "invalid bitstream" error using SBuilderX.
P
- Thu Feb 26, 2009 7:58 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Photo Images in SBuilderX
- Replies: 1
- Views: 7936
Re: Photo Images in SBuilderX
Sometimes with just that little more effort you'll be able to find a solution. Thanks in advance for any replies. I have found the article " TUTORIAL: Calibrated Google Map for SBuilder " http://www.fs-freeflow.com/forum2/index.php?topic=618.0 at Freeflow in the FSDeveloper forum http://www.fsdevelo...
- Thu Feb 26, 2009 7:01 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Photo Images in SBuilderX
- Replies: 1
- Views: 7936
Photo Images in SBuilderX
Hi Luis, First many thanks for you time developing FREE software for the community. As a developer myself I know that our blood is made up of bits-n-bytes and not red blood cells etc. :P Since Gxxxxe does not really want us to use their satellite images any more, at least I can't get to them through...