Hello,
I have tried to flatten an airport with its appropiate flatten (LWM2) but I also decided that the area around the airport has sloped altitude. The slopes are outside the flatten, but I am having issues because the flatten is not doing its job correctly.
Any ideas?
Search found 7 matches
- Thu Oct 29, 2009 9:23 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: LWM3 and LW2
- Replies: 0
- Views: 12373
- Tue Sep 29, 2009 7:10 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Re: Blending photo real water with default ocean
The black borders and the blending went great after adding the blend mask.
Thanks!!
I had thought I could only use either water blend or the normal blend.
That worked!
Thanks!!
I had thought I could only use either water blend or the normal blend.
That worked!
- Tue Sep 29, 2009 5:53 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Re: Blending photo real water with default ocean
Usually the black borders are gone if I remove the water mask .tif file from the photo file.
- Tue Sep 29, 2009 2:28 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Re: Blending photo real water with default ocean
Hello Meshman,
I am using FSX SP2 and 1A for SDK
I am using FSX SP2 and 1A for SDK
- Tue Sep 29, 2009 1:32 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Re: Blending photo real water with default ocean
Oh I see, I can apply both blend and water mask. I was under the impression I could only apply either water or blend mask. So I can have two files one ending with _B.tiff and another _W.tiff Ok I will try that, thanks! Another question, my photo scenery has some black borders, I read in a thread tha...
- Tue Sep 29, 2009 12:03 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Re: Blending photo real water with default ocean
Hello Luis, Thanks for your response. I have done blend masks the ones that are tiff format and as it is a water mask it is ending with W. however, the issue is that I want to have the photo real water, and the blend mask allows me to have that, I have shaded black the area which is supposed to be w...
- Mon Sep 28, 2009 8:31 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Blending photo real water with default ocean
- Replies: 8
- Views: 21371
Blending photo real water with default ocean
Hello, I have successfully created the photo-real water and island, but one issue which I did not see it mention on the tutorials is how to blend the photo-real water with the default ocean. The water around my island seems different in tone of colour and looks like squared. Is there any way around ...