Search found 11 matches

by geobas
Thu May 15, 2014 11:48 am
Forum: SBuilderX for Flight Simulator X
Topic: Freeway Traffic
Replies: 4
Views: 17926

Re: Freeway Traffic

Thanks for feedback . I'll see what I can do .
by geobas
Thu May 15, 2014 8:18 am
Forum: SBuilderX for Flight Simulator X
Topic: Freeway Traffic
Replies: 4
Views: 17926

Re: Freeway Traffic

Well , I forgot to mention that the "jerky" movement , is between two distant nodes when the cars
are moving in a straight line . It's like when fps are really low , when l have 32 on the indicator .
by geobas
Wed May 14, 2014 3:39 pm
Forum: SBuilderX for Flight Simulator X
Topic: Freeway Traffic
Replies: 4
Views: 17926

Freeway Traffic

Hi ,
I have added some freeway traffic with SBX to a project of mine , and although I have over 30 FPS
in my FSX , the cars are moving in a jerky manner and not as smooth as they should .
This is an unexpected issue , which l did not have before .
Could someone help please ...

Thanks
George
by geobas
Fri Jan 07, 2011 11:30 am
Forum: SBuilderX for Flight Simulator X
Topic: Windows7 -64 SBuilderX error
Replies: 1
Views: 9833

Re: Windows7 -64 SBuilderX error

Problem solved .

Uninstalled SBX from Program Files(x86) , installed in Program Files and set compatibility to XP
by geobas
Thu Jan 06, 2011 6:36 pm
Forum: SBuilderX for Flight Simulator X
Topic: Windows7 -64 SBuilderX error
Replies: 1
Views: 9833

Windows7 -64 SBuilderX error

Have istalled Windows7 64 bit , and installed a fresh copy of sBuilderX 313 , FSUIPC 4 is working fine with FSX but in SBX l get a " error communicating with FSUIPC"
FSX is running and FSUIPCClient.DLL is in the SBuilderX folder .

Please help
by geobas
Wed Oct 20, 2010 11:54 am
Forum: SBuilderX for Flight Simulator X
Topic: Traffic Cars
Replies: 7
Views: 24277

Re: Traffic Cars

Hello Luis , Thank you for your detailed and explicit reply , but unless l am a complete moron , l think we are in the wrong track . What l was asking was , whether there was a way to replace the vehicles appearing when you make a freeway traffic with sBuilderX with the vehicles in SimObjects/Ground...
by geobas
Tue Oct 19, 2010 1:27 pm
Forum: SBuilderX for Flight Simulator X
Topic: Traffic Cars
Replies: 7
Views: 24277

Re: Traffic Cars

Thank you Luis , Although your reply seems to be explicit , for an ignorant like me , it's like climbing a mountain. l was OK with FS9 until a friend persuaded me to start FSX , and l must admit that one of the reasons l did was that l was impressed by freeway traffic . Some of the terminology you l...
by geobas
Mon Oct 18, 2010 9:00 am
Forum: SBuilderX for Flight Simulator X
Topic: Traffic Cars
Replies: 7
Views: 24277

Re: Traffic Cars

Thank you Luis ,

Is there a way to change them with , say , some of the vehicles in SimObjects/GroundVehicles ?
l opened the .bgl file with bgl2xml and it contains only GUIS ?

Best regards
George
by geobas
Mon Oct 11, 2010 3:05 pm
Forum: SBuilderX for Flight Simulator X
Topic: Traffic Cars
Replies: 7
Views: 24277

Traffic Cars

Hi all

Could someone please tell me where are (location folder) the cars appearing if freeway traffic .

Thanks in dvance for replies
by geobas
Tue Sep 21, 2010 9:07 am
Forum: SBuilderX for Flight Simulator X
Topic: Error communicating with FSUIPC
Replies: 0
Views: 11175

Error communicating with FSUIPC

Good day all ,

All of a sudden l get the subject error and l am lost . Could someone help please

Thanks
by geobas
Tue Sep 07, 2010 10:20 am
Forum: SBuilderX for Flight Simulator X
Topic: freeway traffic again ?
Replies: 0
Views: 10073

freeway traffic again ?

Hi all, Have searched for post and found no info about editing LWcfg.spb and PopulationDensity.bgl in order to slow down cars in freeway traffic and reduce the cars appearing . In some posts suggested links relevant to the question are not working . Also could someone advise in which folder are the ...