Search found 33 matches

by Lurch
Mon Apr 04, 2005 9:32 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

Hi Luis,
Tried a couple things and finished my project exactly the way I wanted.

The Sbuilder program works perfectly. More versatile than anything i've used so far.
by Lurch
Sun Apr 03, 2005 10:19 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

Hi Luis, In the meantime i had also thought of the strategy of making a separate land mask file and then did the photos at level-7 and the Water mask. Now the river and water show exactly where theyre supposed to be. The -9999 setting for the land should do the trick without messing up the surroundi...
by Lurch
Sun Apr 03, 2005 3:28 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

I don't suppose someone can answer this problem (above)? Compiled with Photo tiles VTP 9: Entire Photo-bitmap, my bridge and house shows up But no river water. Compiled with Photo tiles VTP :8 Entire Photo-bitmap, my bridge and house shows up But no river water. Compiled with Photo tiles VTP :7 Phot...
by Lurch
Fri Apr 01, 2005 12:28 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

I made the bgls with photo tiles vtp level 8. -I had set the altitude of the lwm(water) for the river at about same altitude as standard river in FS9. Started FS9 and the phot.bmps cover the entire area and my water mask doesn't show up. -Then I changed only to Phot tile vtp level to 7. Started FS9 ...
by Lurch
Thu Mar 31, 2005 12:47 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

Hi Luis,

My project is going to have land, water(polygons LWM), bridges, houses, and flat ares in the side of a mountain.

What VTP level would be best?
by Lurch
Thu Mar 31, 2005 2:26 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

Hi Luis, I made a test run and after re-position the map, poly's and objects, the scenery shows up where it's supposed to. The emthod for folder structure that i used was; FS9\Scenery\Project\Scenery\ph.bgl FS9\Scenery\Project\Texture\(but no bmps) FS9\Scenery\Project2\Scenery\OB.bgl & LWM2.bgl FS9\...
by Lurch
Wed Mar 30, 2005 1:18 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

ok, the scenery probably did show up. Problem was the calibration of the map was somehow back at 78 deg lon when it should have been 76 deg, So I wasn't in the proper place to see it again. Lesson check your coordinatates before you compile!! But after moving everything to the correct coords and re-...
by Lurch
Wed Mar 30, 2005 11:12 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

nope, nothing works.

i noticed in the project properties there's a menu that has high resolution with 2 check-boxes, 1.2 m/pixel and 2.4 m/pixel, of which at least one has to be checked. i though photo scenery had to be 4.8 m/pixel.

otherwise, i'm at a stand-still.
by Lurch
Wed Mar 30, 2005 8:37 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

Mannn, i am totally stumped now. I've tried the following combinations of folders and files; PH.bgl in primary scenery folder LWM2.bgl and OB.bgl in secondary scenery folder *.bmp's first in FS9\Scenery\Project\ Primary scenery Texture\*.bmps Then put *.bmp's in FS9\Scenery\World\Texture\*.bmp's The...
by Lurch
Wed Mar 30, 2005 1:56 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

My project is to make -photoscenery from aerial photos only, -polygon LW mask for the river -some objects (bridges and 1 house, chosen from sbuilder) I selected everything, clicked bgl compile and it made 3 bgl files ONLY. The ph, lwm2 and OB and a set of about 13 bmps. It put the LWM2.bgl and OB.bg...
by Lurch
Tue Mar 29, 2005 1:46 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

I just tried processing the BGL's and bmp files and i'm a little confused at the file and folder structure. When using the MS SDK's, it was simple. If i worked on a project called Mytown, i had 1 folder and 2 subfolders like this; MYTOWN Scenery.dat(made by msfs) SCENERY mytown.bgl TEXTURE 012263784...
by Lurch
Tue Mar 29, 2005 11:18 am
Forum: SBuilder for Flight Simulator FS2004
Topic: scenery builder
Replies: 63
Views: 137717

I was going to add a small airstrip to my aerial photo in Sbuilder, but after clicking on OBJECT button and RNWY, there weren't any choices for runways. Are Runways just not available yet? Was going to do a test generation and I notice the FSUIPC has to be installed. Is that essential to generate th...
by Lurch
Tue Mar 29, 2005 9:10 am
Forum: SBuilder for Flight Simulator FS2004
Topic: Using GMAX
Replies: 1
Views: 7430

Using GMAX

Are there any links, tutorials, documents on HOW TO USE GMAX?

I have no clue on how to use it and it doesn't appear to have it's own HELP section or manual.

I just want to be able to build a dimple house and use it in FS2004.
by Lurch
Tue Mar 29, 2005 8:06 am
Forum: SBuilder for Flight Simulator FS2004
Topic: Bridge problem...
Replies: 20
Views: 38753

So if i understand correctly, if I try to place a gen bridge 02(from Sbuilder) and then resize it with the mouse to several thousand feet, it will not re-size? If that's the case, then it looks like I have to go back and do the bridges all over again. When I place the bridge that way it changes the ...
by Lurch
Mon Mar 28, 2005 10:59 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Bridge problem...
Replies: 20
Views: 38753

How do you make a bridge curve gradually to the left or right?