Search found 138 matches
- Thu May 01, 2008 1:05 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: error message when right-clicking
- Replies: 1
- Views: 8222
error message when right-clicking
Hi Luis, On a couple of recent SBuilder projects, whenever I right-click on a poly, or a line, or a .bmp or just anywhere on the project to bring up the Properties window I am getting the following error message: Run time error '91' Object Variable or With Block Variable Not Set. Then, the instant I...
- Sun Oct 07, 2007 10:59 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Possible to DE-select an object of many?
- Replies: 7
- Views: 18365
- Sun Oct 07, 2007 4:07 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Possible to DE-select an object of many?
- Replies: 7
- Views: 18365
- Thu Oct 04, 2007 4:34 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Possible to DE-select an object of many?
- Replies: 7
- Views: 18365
Possible to DE-select an object of many?
For Sbuilder for FS9 is it possible to de-select one object if you have many already selected?
I have not found a way and after selecting 20-30 objects I accidently select a wrong object I have to start all over... [:(] Hopefully there is a way?
thx
I have not found a way and after selecting 20-30 objects I accidently select a wrong object I have to start all over... [:(] Hopefully there is a way?
thx
- Wed Sep 05, 2007 11:37 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding parameters for effects
- Replies: 2
- Views: 10327
- Wed Sep 05, 2007 10:12 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Adding parameters for effects
- Replies: 2
- Views: 10327
Adding parameters for effects
Hi Luis, I see I can add effects with SBuilder and I have done so with good success. Is it possible to add more than one condition to the effects parameter box you provided? I have a light that I want off during the Day and on during Night, Dusk, Dawn. So far I can only add one of the conditions whe...
- Sun May 13, 2007 7:04 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Deleting empty .bmp maps? Poosible?
- Replies: 1
- Views: 8712
- Sun May 13, 2007 6:57 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Deleting empty .bmp maps? Poosible?
- Replies: 1
- Views: 8712
Deleting empty .bmp maps? Poosible?
I have a project that had several bmps as a mapbase. I moved the project onto my laptop and now SBuilder cannot find those bmps. Ok no problem. What I would like to do is either: 1. Delete those empty bmp maps. They just show a palcement rectangle that I can not delete. Or - 2. Can I export or appen...
- Tue Feb 06, 2007 11:22 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Obtaining LOD13 coordinates....
- Replies: 5
- Views: 14456
- Tue Feb 06, 2007 4:36 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Obtaining LOD13 coordinates....
- Replies: 5
- Views: 14456
As a follow-up, apparently this little applet I got does NOT provide the coordinates in the correct multiples needed. But doesn't SBuilder do that for me after I compile? For example when I compile a Hi-res bmp your .scm file shows: RefPoint( 2 :return 1 22.32971191 114.11865234 E= 0000.0000000 v1= ...
- Thu Jan 25, 2007 2:40 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Obtaining LOD13 coordinates....
- Replies: 5
- Views: 14456
- Thu Jan 18, 2007 7:12 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Obtaining LOD13 coordinates....
- Replies: 5
- Views: 14456
Obtaining LOD13 coordinates....
Luis, I assume since FS2004 divides LOD13 tiles across their whole FS 'map' pre-determined, I assume the program already knows the lat/long corners of each grid. So looking at Sbuilder if I move my mouse around the bottom toolbar it shows me what Cell I am in (627 193), and what Area (18 17), for ex...
- Fri Dec 29, 2006 2:44 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: A few more questions about .scm file
- Replies: 0
- Views: 7740
A few more questions about .scm file
Hi Luis, maybe you can give me some input on what I am seeing. Because I get "blurries" when I compile Hi-Res using SBuilder I am trying a few other ideas for better results. Basically, from your SBuilder .scm file I am taking the REF POINT coordinates of the LOD 13 texture. I then input those into ...
- Sun Dec 10, 2006 4:00 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Loosing my textures when changing seasons...
- Replies: 1
- Views: 6967
- Sat Dec 09, 2006 6:11 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Loosing my textures when changing seasons...
- Replies: 1
- Views: 6967
Loosing my textures when changing seasons...
Ok, I just need to confirm what I am seeing. Created a bunch of VTPH 4.8m photo textures for Summer. After compiling they have worked in all seasons even though the only bmp created is _Su. I undertand that is normal for FS9. I have now started to add night textures(_Lm) and notice now when I change...