Search found 17 matches
- Thu Nov 08, 2007 4:26 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Hi Luis I found the image tool - I wasn't aware that it was in SBuilderX. As you can probably tell I am only semi-computer literate! I have no idea what might be wrong with my FSX installation. The program runs just fine, never crashes and I have excellent frame rate, image quality, etc. All I know ...
- Wed Nov 07, 2007 6:44 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Hello again Luis, I just now was able to get the Arid.bmp texture to show up in FSX. I copied Arid.bmp to FSX\addon scenery\Temp project\texture which is the one texture folder where I had not previously placed it and I now see the texture in place of the black square. I still do not know why FSX do...
- Wed Nov 07, 2007 4:10 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Hi Luis, I do not have "Image Tool". Adobe photoshop reports Arid.bmp as an 8 bit indexed color image. I looked at the FSX library menu and the problem scenery folder is at the top of the list and active. I believe the problem lies not with the polygon but with the inability of FSX to locate and dis...
- Wed Nov 07, 2007 12:50 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Hello Luis, First of all I want to thank you again for taking the time to analyze my situation. You are very kind. I see in your screen shot that my arid.bmp texture shows correctly on your computer, and that the coral reef texture that you used also shows correctly after you copied that texture to ...
- Tue Nov 06, 2007 4:28 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
- Mon Nov 05, 2007 3:50 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Hello Luis, Thank you very much for your reply. I created a temporary project as you suggested. I placed a textured poly in a familiar location in the central US and assigned the texture "arid.bmp". I checked it in FSX and got the usual black square. I am unable to copy and paste the temp_Project_TE...
- Sun Nov 04, 2007 5:51 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured Poly Problem
- Replies: 11
- Views: 27832
Textured Poly Problem
Hi All, I am having trouble with SBuilderX and FSX getting textures to show in textured polys. I draw the poly, declare it as a textured poly, set the altitude, and select a texture from the default FSX texture folder. I get a solid black poly as if FSX can not access the texture. I have tried diffe...
- Mon Aug 13, 2007 6:25 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Lost Object Placement Tool
- Replies: 1
- Views: 8372
Problem Solved 2 nice guys named Arno and Paul pointed out that some addons (FSUIPC4 being one of them) require that if SP1 is installed then the SDK SP1A must also be installed and vise versa. I had the SDK update but not SP1. After installing SP1 my Tools dropdown with the object placement tool is...
- Sun Aug 12, 2007 10:26 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Lost Object Placement Tool
- Replies: 1
- Views: 8372
Lost Object Placement Tool
Hi All, I am trying to make the switch from designing for FS9 to FSX. I started with the MS Object Placement tool and had it working OK. Then, I installed SbuilderX and then FSUIPC4 with no problems, but when I started to go back to OPT it was gone. The box that used to say "Tools" had changed to "A...
- Fri Jun 22, 2007 12:40 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Export/Import Problem
- Replies: 5
- Views: 14860
- Fri Jun 22, 2007 12:24 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Export/Import Problem
- Replies: 5
- Views: 14860
Hi Luis, This is ver 2.05 revision 3. I replaced the ini file with the original and now when I attempt to import the sbx file I get a message "Can't find map". The map bmp is in the same folder with the sbx, the sbp and the text file which is where they were in the old computer. I am in the USA - th...
- Wed Jun 20, 2007 11:18 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Export/Import Problem
- Replies: 5
- Views: 14860
Export/Import Problem
Hi All, I just bought a new computer and would like to salvage my old project files. I make the sbx file in the old computer, copy the map and sbx file to the new computer, and when I try to import the sbx file I get an error message saying the sbx is not a valid SBuilder file. All folders have the ...
- Sun Sep 04, 2005 8:11 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Golden Wings Problem
- Replies: 4
- Views: 10579
Hi, I stopped using Rwy12 when I got SBuilder, so I don't have a clue as to why Golden Wings would mess it up. I never thought of opening Afcad to get the registry entry back, but now I have restored the whole system and do not plan to reinstall Golden Wings. The concept is interesting though for "s...
- Sun Sep 04, 2005 4:10 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Golden Wings Problem
- Replies: 4
- Views: 10579
Hi Luis, Thanks for the quick reply. I followed the procedure for installing GW precisely - copying folders and changing file and folder names is the way it's done! Seems to me that is just asking for trouble, but I assumed that it would work out. Having two copies of FS9 on the same computer is goi...
- Sun Sep 04, 2005 3:12 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Golden Wings Problem
- Replies: 4
- Views: 10579
Golden Wings Problem
I installed Golden Wings (FSGW3) by Bill Lyons and lost SBuilder! The installation went OK and both GW and FS9 functioned properly, but when I tried to open SBuilder I got an error message that "FS2004 is not installed on this computer." Deleting GW was no help and I finally did a system restore to ...