Search found 5 matches

by Alan McGaughey
Mon Dec 24, 2007 6:39 pm
Forum: SBuilderX for Flight Simulator X
Topic: Photoscenery LOD Value
Replies: 4
Views: 12770

Photoscenery LOD Value

Hi All, How can I change the LOD value that SBuilderX uses to compile photoscenery? I am making photoscenery airport backgrounds which need to show above a pre-existing photoscenery, the values I need to use in the .ini file for the LOD setting is "4,15", I cannot find a way to change this parameter...
by Alan McGaughey
Fri Apr 13, 2007 5:31 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Background Map
Replies: 6
Views: 18114

Hi Fred, It may be difficult to scale and position your texture correctly using a textured polygon, what I do is make a 4.8m photoscenery in order to position things for FS9, it doesn't look that great but it certainly serves the purpose. The technique is well documented here on the forums and you c...
by Alan McGaughey
Thu Dec 21, 2006 5:01 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: I do not understand!
Replies: 16
Views: 39759

Hi Luis, I'd just like to add my agreement with everyone here, there are many cranks in the FS world, I think they are put there to balance out the scales against all the enormously generous people like your good self and many others who give of their talents and time freely and with no charge, seve...
by Alan McGaughey
Sun Feb 19, 2006 5:04 am
Forum: SBuilder for Flight Simulator FS2004
Topic: Newbie needs help please
Replies: 3
Views: 10207

Hi John,

What type of texture are you attempting to apply ?

Alan McGaughey

http://www.cfdg.net
by Alan McGaughey
Sun Feb 19, 2006 4:46 am
Forum: SBuilder for Flight Simulator FS2004
Topic: SBuilder Requests
Replies: 46
Views: 86726

Hi Luis,

Would it be possible to make the work area larger or expandable when adjusting 'Textured Polygons', I can't find a way to adjust the size of the work window myself, it seems very small and makes detailed work almost impossible.

Many Thanks

Alan McGaughey

http://www.cfdg.net