Search found 10 matches
- Thu Dec 20, 2007 8:55 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Mesh under LWM
- Replies: 9
- Views: 24852
Hello! What solution I finaly applied: Airport flatten: I modified the FLxxxxxx.bgl by appending it in Sbuilder, renamed the bgl obtained in FLxxxxxx_mod.bgl, and the old bgl in .bgg. Hydropoly bgl: I decompiled the corresponding HPxxxxxx.bgl, deleted the cell paragraph (lod 8 I think), compiled and...
- Tue Dec 04, 2007 4:31 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Mesh under LWM
- Replies: 9
- Views: 24852
I've tried that, but I obtained at least 3 bgl: 1 for LC, 1 for LWM2 and for LWM3. Tried to put these bgl in my scenery folders and rename the basic bgl... The result was...psychedelic!!! Is there a way to have one bgl with this method? I will go on like this trying to "remesh" the water. Thanks Luis
- Tue Dec 04, 2007 7:40 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Mesh under LWM
- Replies: 9
- Views: 24852
Hello, Luis! Thanks for awnser. Problem solved. Modified the original HP file, by, like indicated in a Avsim's post (rumbaflappy I think...): 1)décompiling the HPxxxx.blg file in .asm file 2) midifiing this .asm with Cfs2conv2 (the sea flatten goes away) 3)recompiling the file with bglc (for FS2002)...
- Mon Dec 03, 2007 9:04 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Mesh under LWM
- Replies: 9
- Views: 24852
Mesh under LWM
Hello all I'm creating a scenery near ocean with Sbuilder for FSF9. 1) Excluded the hold shoreline 2) Created the new shoreline 3) Put land class on "land" along the coast verifiing the four vertexes of each lod 13 were switched on "land". 4) Put LWM water mask on the right of the coast and LWM land...
- Thu Nov 22, 2007 8:36 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Tutorial - creating photo scenery in FSX
- Replies: 3
- Views: 14257
- Mon Aug 06, 2007 8:40 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: blend mask on a lake?
- Replies: 0
- Views: 7872
blend mask on a lake?
Hello all. I have a phototexture representing a long seashore, and about 500 m inside the land, a lake. I do a blend mask with pure black for the sea and the lake, and only the water poly of the sea is appearing. The water poly of the lake does not appear, the lake is white. I know if i want the lak...
- Fri Aug 03, 2007 1:33 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Moving the image
- Replies: 3
- Views: 13383
- Sat Mar 10, 2007 8:03 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Island Tutorial
- Replies: 26
- Views: 56551
- Fri Mar 09, 2007 9:48 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Island Tutorial
- Replies: 26
- Views: 56551
Hello José! Thanks a lot! The tuto i would want is specialy to create an island, i've founded some elses about sbuilder but no one talking about island, and here is my problem. Of course, i can create my scenery, but can't land on it. I forgot something at the begening but what... I gave my email ab...
- Thu Mar 08, 2007 5:36 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Island Tutorial
- Replies: 26
- Views: 56551