Search found 11 matches

by Bavarello
Mon Feb 10, 2020 2:59 pm
Forum: SBuilderX 3.15 (anyCPU) for Flight Simulator X
Topic: SBuilderX 3.15 release
Replies: 5
Views: 45536

Re: SBuilderX 3.15 release

Try installing in another folder other than C: \ Program Files (x86)

Giovanni
by Bavarello
Wed Aug 26, 2015 9:11 pm
Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
Topic: Vector Lines - Utility pylons
Replies: 5
Views: 21419

Re: Vector Lines - Utility pylons

Hi Luis, thanks for your availability. From what I understand, with the help of Dick "Rumbaflappy" and Holger Sandemann the problem is not in SBX, but a bug in the code of FSX. http://www.fsdeveloper.com/forum/threads/cvx-vector-lines-utility-pylons.434880/#post-719678 By combining various technique...
by Bavarello
Mon Aug 24, 2015 9:28 pm
Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
Topic: Vector Lines - Utility pylons
Replies: 5
Views: 21419

Re: Vector Lines - Utility pylons

Does it display when you hide the background Map? It is perfectly visible Can you draw another line where the missing part should be and join it to the original line? I have done this many times. in the same position there is no result. a little further north then it was moved to where I need it .....
by Bavarello
Sun Aug 23, 2015 8:25 pm
Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
Topic: Vector Lines - Utility pylons
Replies: 5
Views: 21419

Re: Vector Lines - Utility pylons

I had not noticed that SBX also has the ability, when working on a line of "Slice to QMID11" (thanks Dick).
by Bavarello
Sun Aug 23, 2015 12:54 pm
Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
Topic: Vector Lines - Utility pylons
Replies: 5
Views: 21419

Vector Lines - Utility pylons

Hello everyone . Hello especially Luis. I can not understand by what logic, after designing the vector lines (utlity pylons) in FSX display are partially or not at all. Same result with all versions 168 // 169 // 226. In the project that I am working for example, a line is visible only part ..up to ...
by Bavarello
Sun Mar 29, 2015 7:12 pm
Forum: SBuilderX for Flight Simulator X
Topic: Exclude Water GPS
Replies: 3
Views: 21556

Re: Exclude Water GPS

Thanks for your interest. I apologize for my bad English. I attach the photo for a better understanding.

Best Regards

Giovanni
by Bavarello
Sun Mar 29, 2015 10:47 am
Forum: SBuilderX for Flight Simulator X
Topic: Exclude Water GPS
Replies: 3
Views: 21556

Exclude Water GPS

Hello everyone I tried to exclude from the GPS default FSX water bodies. By following this procedure: Create three polygons polygons exclusion order 1) Exclude_All_Water_Polygons 2) Exclude_All_Water_Polygons_GPS 3) Exclude_All_Shorelines In the scenario I have what I wanted; removal of the body of ...
by Bavarello
Mon Nov 19, 2007 7:22 pm
Forum: SBuilderX for Flight Simulator X
Topic: Install Problem with SBUILDERX310
Replies: 3
Views: 10643

Ciao ... thanks for reply. The string cannot contain signs of withdrawal (negative number) unless it is based 10. When I install not have none message of alarm. When I run the program I have " Exception caught Globally" and immmediate the programm is close. .................................. I make ...
by Bavarello
Sun Nov 18, 2007 2:30 pm
Forum: SBuilderX for Flight Simulator X
Topic: Install Problem with SBUILDERX310
Replies: 3
Views: 10643

Install Problem with SBUILDERX310

http://www.ptsim.com/forum/uploaded/Bavarello/2007111871955_SBUILDERX310%20install%20problems.jpg Hello, Windows XP Service Pack 2 5.1 (Build 2600) Physical Memory: 2.00 Gb CPU speed: 3.2 Ghz Processors: 2 Monitors: 1 Screen Resolution, Colors: 32 bits Horiz: 1280 Vert: 1024 FSX Edition Professiona...