Search found 8 matches

by Amengol
Sat Apr 12, 2008 1:48 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: VTP Photo Scenery - -Problema.
Replies: 2
Views: 10516

Obrigado, Luis. Eu alterei algumas configurações no FS9.CFG e o raio de visão aumentou.

[]'s.
by Amengol
Thu Apr 10, 2008 10:18 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: VTP Photo Scenery - -Problema.
Replies: 2
Views: 10516

VTP Photo Scenery - -Problema.

OLá! Gostaria de saber se é possível fazer com que o VTP photo scenery não desapareça à distâncoa (mostrando o Landclass por baixo), como mostra a figura: http://img.photobucket.com/albums/v436/jorgeamengol/Len1.jpg Aqui uma visão de mais perto (Os polígonos aparecem): http://img.photobucket.com/alb...
by Amengol
Tue Dec 11, 2007 1:33 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: VTP Bridge over photo scenery.
Replies: 2
Views: 9697

I was afraid of that!!

Tks for reply, Luis.
by Amengol
Tue Dec 11, 2007 12:44 am
Forum: SBuilder for Flight Simulator FS2004
Topic: VTP Bridge over photo scenery.
Replies: 2
Views: 9697

VTP Bridge over photo scenery.

FS9:

Hello, all!

I made my entire photo scenery with the resample tool, so is it possible to make VTP Bridges over that kind of scenery. I tryied many layers on Sbuilder, but the brisges didn't show.

Tks.
by Amengol
Tue Nov 27, 2007 2:00 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Alpha Mask to generate water
Replies: 7
Views: 21105

Ok. I got it. The problem is that I have an Alpha Map to water, so, since when it is not possible to produce water from that, I think a workaround, according to your line, should be: Example to an island in the middle of the ocean: Just put the photo scenery in a layer grater than 8. Load the alpha ...
by Amengol
Mon Nov 26, 2007 8:50 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Alpha Mask to generate water
Replies: 7
Views: 21105

I'll try and report, but answer me if to do that, I must have the Alpha Channel (to the water mask) in the same file (like 32bit bmp) or an alpha bitmap (8bit) in a different one? Cause when I load a map and a alpha bitmap to it, I always get a blending effect and not the water coast line I want! Or...
by Amengol
Mon Nov 26, 2007 3:33 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Alpha Mask to generate water
Replies: 7
Views: 21105

Hi Luis, and thank you for the tool and for that reply, but I'm not sure about how do I got VTP polygon with a water texture. Could you be more specific?
by Amengol
Mon Nov 26, 2007 1:43 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Alpha Mask to generate water
Replies: 7
Views: 21105

Alpha Mask to generate water

Hi all. I like the quality of the terrain generated by Sbuilder, and I prefer to use this instead of other tools and the Terrain SDK method. The problem is that with the usual method I got water with the Alpha bitmap, but in sbuilder I got blending. Is that a workaround to get water instead and main...