Hi jtanabodee,
your post is somewhat old, but despite not having a tutorial ready I might be able to guide you a little. Are you still engaged with the issue or did you drop or solve it?
Regards
Mick
Search found 55 matches
- Fri Mar 02, 2012 11:28 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Mesh does not show.
- Replies: 1
- Views: 21424
- Fri Mar 02, 2012 9:55 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Sbuilder.chm is not help for me
- Replies: 5
- Views: 33066
Re: Sbuilder.chm is not help for me
Hi sfrenchie, I'm not into Windows 7, but from Vista I remember that they were giving me trouble opening .chm help files in the beginning, too. I suppose it's a Windows version problem that you might be able to solve through Microsofts Win7 updates or patches. In another forum I just detected immedi...
- Mon May 19, 2008 11:47 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured / named VTP lines
- Replies: 2
- Views: 10127
Hi Dick, thank you for letting me know about this limit. I had got inspired to experiment with them through the new helipack (from flightport), which uses similar textures... but having 460 clinics in the package, I didn't find our where these are used and how they actually look in FS9. I seem to ha...
- Thu May 15, 2008 10:42 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Textured / named VTP lines
- Replies: 2
- Views: 10127
Textured / named VTP lines
Hi everybody, I hope someone will find this FS9 issue (and maybe my other ones) and help me getting forward with some advice. I also hope Luis is fine after his vacation - I'm getting worried since I don't see you around, man?? Today it's about textured VTP lines, after trying for many hours and rea...
- Tue May 13, 2008 9:56 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Bulk Changes of Lines, Objects etc
- Replies: 0
- Views: 8620
Bulk Changes of Lines, Objects etc
Hello everybody, I hope someone can tell me a better solution for changing properties of many objects (or polys or lines - it's similar) at the same time (bulk changes). Selecting the objects with SHIFT in e.g. object mode makes the multiple selection. Keeping SHIFT pressed and right-clicking brings...
- Fri May 09, 2008 8:59 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: How to fit the coastline to the mesh?
- Replies: 2
- Views: 11065
Thank you, scott. Maybe you show me up the limitations here, especially since I used SRTM mesh for my scenery... I had also tried around a bit with slarti and autoasm and didn't get too far with them - I guess you have to be a professional to even fully understand how to use them. So my temporary so...
- Thu May 08, 2008 12:31 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: How to fit the coastline to the mesh?
- Replies: 2
- Views: 11065
How to fit the coastline to the mesh?
Hello everybody, even after a lot of positive experiments with SBuilder I'm still struggling with coastlines and would really appreciate if anyone could inspire me with the right techniques for doing this... (SB 2.5.06 / FS9) Here's what I do and where the problem arises: 1. I create the mesh for my...
- Thu May 08, 2008 10:36 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Resolved: Gaps Between Aligned Objects
- Replies: 4
- Views: 12986
- Thu May 08, 2008 10:31 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Resolved: Gaps Between Aligned Objects
- Replies: 4
- Views: 12986
Hi Luis, hope your vacation was beautiful and as I see now I can access the usual forum again... although the possibility to edit all the other peoples entries [8D] has gone away [;)] After your brief message last week I went on examining my objects and found two different reasons for the gaps - bot...
- Thu May 08, 2008 10:17 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Partially Resolved: How to Bulk Replace an Object?
- Replies: 2
- Views: 9813
Thank you for the idea, meshman. Makes a lot of sense if it were "many many" of them ... In case "bulk" means 10 or 15 objects only, it would still be lesser work to edit each single one. And since it's quite a common thing I figure that there's a function which I just don't find..? What I found by ...
- Thu May 01, 2008 8:46 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: error message when right-clicking
- Replies: 1
- Views: 8335
Hi ponyboy, Luis had written that he's away for a week, so maybe I can at least give you a hint from my own experience when facing a similar problem with objects last week. The background reason in my case was an invalid object definition in the relevant obj-###.txt file (the definition file in the ...
- Wed Apr 30, 2008 5:41 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Resolved: Gaps Between Aligned Objects
- Replies: 4
- Views: 12986
- Wed Apr 30, 2008 9:03 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Resolved: Gaps Between Aligned Objects
- Replies: 4
- Views: 12986
Resolved: Gaps Between Aligned Objects
Dear all [:)], I'm beginning to create a little city scenery, which has many of the same buildings. My question is about the best way to handle details in SB, and I would really appreciate some experienced advice. Here's a first screenshot: [img]uploaded/mick/200843014754_Siedlung.jpg[/img] I design...
- Tue Apr 29, 2008 7:02 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Partially Resolved: How to Bulk Replace an Object?
- Replies: 2
- Views: 9813
Partially Resolved: How to Bulk Replace an Object?
<font face="Arial">Hi everybody, does anyone know how I can (bulk) replace an object that's used dozens of times in a SB scenery? The problem arises making first objects with gmax (1.2), which obviously generates a new object GUID on export (so that it becomes a different object for SB). As a conseq...
- Thu Apr 24, 2008 2:59 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: Resolved: Objects inaccessible - Runtime error
- Replies: 5
- Views: 14637
thank you still for reviewing, Luis. I tried many things meanwhile (as you saw I even reinstalled Sbuilder), including deleting the ini so that sbuilder made a new ini file. The error remained the same and it only showed up when I want to place or edit an object - even in new scenery. I was wonderin...