Search found 379 matches

by boleyd
Sat May 19, 2007 12:49 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Selection Of A Large Number Of Lines
Replies: 1
Views: 9013

Selection Of A Large Number Of Lines

The old SB help says: <b>Setting the properties of several Lines and Polygons In Line mode or Polygon mode you can select many elements and change the properties of all the elements simultaneously. To do that you hold down SHIFT key while you press (select) parts. If you release the SHIFT key everyt...
by boleyd
Sat May 19, 2007 12:46 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Shorelines - attributes? FSX/SBX
Replies: 13
Views: 40683

<font size="4">Solved</font id="size4">

The hint that I might not be seeing the small width FSX shorelines was my problem. I changed the FSX default to 100 meters and there it was. Maybe in your next iteration of the terrain.cfg you could make the beaches wider.

THANKS
Dick Boley near 5G8
by boleyd
Fri May 18, 2007 6:28 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Shorelines - attributes? FSX/SBX
Replies: 13
Views: 40683

I can get the old FS9 shore to appear ok. New (smaller selection) do not. For now I do not care, just so I have some.

I am shocked that the FSX patch did not include a new terrain.cfg. Is there a reason that this will haunt us until the next release in a few years


Dick Boley near 5G8
by boleyd
Fri May 18, 2007 3:16 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Shorelines - attributes? FSX/SBX
Replies: 13
Views: 40683

My experience has been the opposite. I tried the FS9 selections and they display ok. But the Shorelines xxxxx do not. I doubt that it is an SBX issue. Microsoft really messes things up when they become ever more clever by changing the ground rules for element management addons such as SBX. There is ...
by boleyd
Fri May 18, 2007 10:41 am
Forum: SBuilder for Flight Simulator FS2004
Topic: Shorelines - attributes? FSX/SBX
Replies: 13
Views: 40683

No, did not try the legacy FS9 shoreline. Tried the FSX Ocean, River, Lake, and Default. I thought that Microsoft would have modified the Terrain.cfg with the patch but mine has your original opening information. I asked the question since I assumed that the shore has all of the same characteristics...
by boleyd
Thu May 17, 2007 6:10 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Shorelines - attributes? FSX/SBX
Replies: 13
Views: 40683

Shorelines - attributes? FSX/SBX

I cannot get a shoreline to appear. If I give the same line segment a road type property it appears ok. Is there some special attribute of shorelines, other than the clockwise wave effect, that would cause it to not appear? All the SDK seems to mention is the waves.



Dick Boley near 5G8
by boleyd
Thu May 10, 2007 8:31 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: SBX-Create New Airport Flatten?
Replies: 3
Views: 12648

SBX-Create New Airport Flatten?

I did this once and then erased the files to start over and totally forgot how I did it. I need to eliminate the existing airport flatten. It is so extensive that it flattens some real elevation features. Is there a way to do this in SBX or do I have to use the SDK stuff manually? Is the Airport Bou...
by boleyd
Fri May 04, 2007 11:31 am
Forum: SBuilder for Flight Simulator FS2004
Topic: No compile output from SBuilderX
Replies: 19
Views: 45421

Look at your Project File. One of mine is: ÿÿÿÿ SB302 ÿÿÿÿ 5G8 and North Landclass ÿÿÿÿ F:\Addon Scenery\5G8\scenery ÿÿÿÿ System.Double m_value *@ ÿÿÿÿ System.Double m_value )ÈS?D@ ÿÿÿÿ "F:\Addon Scenery\5G8\scenery" This is the target for the BGL. Dick Boley near 5G8
by boleyd
Thu May 03, 2007 11:09 am
Forum: SBuilder for Flight Simulator FS2004
Topic: No compile output from SBuilderX
Replies: 19
Views: 45421

Your problem may be in the INI file. Look that over to see if any of the items do no make sense.

Dick Boley near 5G8
by boleyd
Sat Apr 14, 2007 12:40 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Background Map
Replies: 6
Views: 18080

Placing buildings with IS can be a bit more than you might expect. As an example if you use an accurate photo background you will probably have to move and "fix" the airport to match the photo (AFCAD). This is a long process in itself since the FS airports are only approximations of reality. However...
by boleyd
Tue Apr 10, 2007 3:32 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Manifold Toolbar Gone From IExplorer??-Fixed
Replies: 0
Views: 7983

Manifold Toolbar Gone From IExplorer??-Fixed

<b>Fixed when, by accident, I found that I had to right click on IExplorer's menue bar to select Manifold,</b> <b></b>The Manifold toolbar has disappeared from IExplorer. I had used it with no problems since SBuilderX was released. I have un-installed it and removed all "manifold" references from th...
by boleyd
Tue Apr 03, 2007 11:48 am
Forum: SBuilder for Flight Simulator FS2004
Topic: Exclude Objects??
Replies: 2
Views: 10675

Thanks - I did the rectangle exclude and it worked as you said. I put the BGL in a folder along with Sbuilder "polygon" type excludes to provide for easier cataloging. Seemed to work ok. I used the option to delete all of objects with one command to eliminate all of them from photo scenery. A nice f...
by boleyd
Mon Apr 02, 2007 2:10 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: Exclude Objects??
Replies: 2
Views: 10675

Exclude Objects??

Probably a dumb question---- How do I exclude objects in FSX with SBuilder? There are many exclude functions but none seem to remove ob objects such as Microsoft's hanger and buildings at and near airports???


Dick Boley near 5G8
by boleyd
Sat Mar 31, 2007 12:17 pm
Forum: SBuilder for Flight Simulator FS2004
Topic: No compile output from SBuilderX
Replies: 19
Views: 45421

One other thought - do the polygons each have a function? That is, are they landclass, flatten, exclude. etc. I am using SBuilderX and it will not even allow the compile popup to permit selections unless there is at least one selected polygon that has some type of characteristic. Do not remember if ...
by boleyd
Fri Mar 30, 2007 11:41 am
Forum: SBuilder for Flight Simulator FS2004
Topic: No compile output from SBuilderX
Replies: 19
Views: 45421

Just a simple-minded suggestion - When I am in a problem situation rather than directing the the BGL to its ultimate folder I send it to the desktop. There I have a shortcut to TmfViewer as a further tool for drag&drop, if needed. This way I see immediately if the darn BGL is appearing. Every time I...