I did this once and then erased the files to start over and totally forgot how I did it.
I need to eliminate the existing airport flatten. It is so extensive that it flattens some real elevation features. Is there a way to do this in SBX or do I have to use the SDK stuff manually? Is the Airport Boundary function the answer?
Dick Boley near 5G8
SBX-Create New Airport Flatten?
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Hello Andrew,
The type of texture displayed by an Airport Bounds mask will depend on the underlying land class value. It will not always be green grass.
Please see:
<b>Terrain Design for Flight Simulator X</b>
in the Avsim library:
http://library.avsim.net/esearch.php?Ca ... LID=100997
for more information and a table of mask values.
Best regards.
Luis<b></b><b></b>
The type of texture displayed by an Airport Bounds mask will depend on the underlying land class value. It will not always be green grass.
Please see:
<b>Terrain Design for Flight Simulator X</b>
in the Avsim library:
http://library.avsim.net/esearch.php?Ca ... LID=100997
for more information and a table of mask values.
Best regards.
Luis<b></b><b></b>