Possible to DE-select an object of many?

General discussion about Scenery Design. Questions about SBuilder for Flight Simulator FS2004.
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ponyboy
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Possible to DE-select an object of many?

Post by ponyboy » Thu Oct 04, 2007 4:34 pm

For Sbuilder for FS9 is it possible to de-select one object if you have many already selected?

I have not found a way and after selecting 20-30 objects I accidently select a wrong object I have to start all over... [:(] Hopefully there is a way?

thx

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Luis Sa
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Post by Luis Sa » Fri Oct 05, 2007 12:55 am

Hello,

I am afraid not!

Sorry,

Luis

vlada stoje
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Post by vlada stoje » Fri Oct 05, 2007 6:41 pm

maybe, inverse selection, then add the object (ctrl-left click), then again inverse selection?

vlada stoje

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Luis Sa
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Post by Luis Sa » Sun Oct 07, 2007 3:06 pm

Hi Vlada,

Very ingenious!

Greetings from Espinho, Portugal!

Luis

ponyboy
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Post by ponyboy » Sun Oct 07, 2007 4:07 pm

When you say inverse selection do you mean select EDIT/UNDO?

vlada stoje
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Post by vlada stoje » Sun Oct 07, 2007 5:43 pm

Hi,

ehm I must say I dont have the SB2.05 for FS9 installed (as the FS9), so sorry if the option Invert selection isn't there, I tested it in SbuilderX.
Luis thanks for this great system!
Greetings from Ceska Lipa!

Vlada

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Luis Sa
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Post by Luis Sa » Sun Oct 07, 2007 9:08 pm

Hi,

SBuilder 205 has the "Invert Selection" in the Edit menu.

What Vlada says is this: Say you have 50 objects on your project. Say that 20 of these objects are selected. Say you select the wrong object 21.

You have 21 selected objects and 29 unselected objects. You press the "Invert Selection" tool and you end up with 29 selected objects and 21 unselected objects. Then you select the wrong object. At this stage you get 30 selected and 20 unselected. Then "Invert Selection" again.

You get the original 20 objects selected as desired!

Regards,

Luis

ponyboy
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Post by ponyboy » Sun Oct 07, 2007 10:59 pm

That is very smart! A good work-around. Thank you. [:p]

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