... why happens this?
Posted: Mon Nov 12, 2007 9:37 pm
Hi everybody
I am building a small high resolution photo scenery with a included Alpha Bitmap and compound of nine LOD 13. Till recently, I have created many times with SBuilder the PHOTO.bgl of this scenery without problems.
But today, suddenly and motiveless, Sbuilder creates at random a set of textures of 8 Bits (of 1367 KB) and another set of textures of 32 Bits (of 683 KB). You can see it in the image below. Before, they always have become of 8 Bits and 1367 KB each one.
Thus, time after time, always is repeated the problem with the same textures. I don't know the reason in order that this happens. And I can't solve it... I don't know how I must solve it.
Please, I need somebody to help me.
RPA
I am building a small high resolution photo scenery with a included Alpha Bitmap and compound of nine LOD 13. Till recently, I have created many times with SBuilder the PHOTO.bgl of this scenery without problems.
But today, suddenly and motiveless, Sbuilder creates at random a set of textures of 8 Bits (of 1367 KB) and another set of textures of 32 Bits (of 683 KB). You can see it in the image below. Before, they always have become of 8 Bits and 1367 KB each one.
Thus, time after time, always is repeated the problem with the same textures. I don't know the reason in order that this happens. And I can't solve it... I don't know how I must solve it.
Please, I need somebody to help me.
RPA