I used SBuilder (FS9 version) to make a photoreal scenery, but I got this
I don't know why the black borders are visible, because I activated the Alpha option in SBuilder and make the alpha channel in Photoshop for all the 61 256x256 bmp files generated by SBuilder
Here the photo properties I used to compilate the photoreal scenery (is a VTP Photoscenery)
http://i103.photobucket.com/albums/m127 ... rphoto.jpg
I don't know if something that happened to me with SBuilder is rare or maybe it's normal
Well, I was trying to do the photoreal scenery again in SBuilder, I used the satelital image (original size: 23,7MB 1716x3633, 32bit with the Alpha channel included) I used the same photo properties (checked the Alpha map option) and when I checked all textures with the Imagetool I realised there's not alpha channel in the 256x256 textures I don't understand because I thought if the satelital image have the alpha channel, the 256x256 textures should have the alpha channel too, right????
I had to edit the textures with Photoshop to make the Alpha channel to all textures and converted to DXT1 format, but didn't work
Here the textures
http://uploading.com/files/d1b258me/tex ... ilder.rar/
General discussion about Scenery Design. Questions about SBuilder for Flight Simulator FS2004.
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