Please help SBuilder for fs9
Posted: Sat Oct 07, 2017 5:02 am
First thank you for such a great program!
I am having a problem with making VTP Photo Scenery for fs2004.
I will list the process I am using to make the scenery.
Please help point out any mistakes or
any advise tricks, tips, etc this is very much appreciated!
1st, Use SBuiderx313 and go get a map file size about 140 mb file size with the GEOGRAPHIC txt file.
2nd, Go to Sbuilder for fs9 make new project name and select map choose the map I just made in SBuiderx313 it reads my text
file for calibration.
3rd, Select Photo and make sure 13 lod is selected pick all boxes with complete photo under box.
4th, Select all (green boxes) photo tiles and boxes turn yellow.
5th, Select BGL Compilation make sure VTP Photo and make Bimaps is selected and press compile.
6th, Find the new BGL file and Bitmap textures in the SBuilderFS9/tools/work folder
7th, Place BGL file in a active scenery and Bitmap images in a texture folder
Example: KJFK/scenery (this has Bgl) /texture (this has bitmaps)
So far I have only sucessfully added 4 photo tiles to the sim thats it.
The Problem I am having is I try to add more photo scenery to that same area but the new scenery does not show up or crashes the sim.
The file sizes are same about 42.7 kb for bitmaps while bgls vary.
I have been able to use these steps to add scenery at only one airport in the sim but only one area.
Let me explain ,I started one airport and tested if I could start another aera and it does not show up even if it is under another
complete scenery folder that is active.
Any ideas what I am doing wrong or need to do to complete a area or add more areas?
I am having a problem with making VTP Photo Scenery for fs2004.
I will list the process I am using to make the scenery.
Please help point out any mistakes or
any advise tricks, tips, etc this is very much appreciated!
1st, Use SBuiderx313 and go get a map file size about 140 mb file size with the GEOGRAPHIC txt file.
2nd, Go to Sbuilder for fs9 make new project name and select map choose the map I just made in SBuiderx313 it reads my text
file for calibration.
3rd, Select Photo and make sure 13 lod is selected pick all boxes with complete photo under box.
4th, Select all (green boxes) photo tiles and boxes turn yellow.
5th, Select BGL Compilation make sure VTP Photo and make Bimaps is selected and press compile.
6th, Find the new BGL file and Bitmap textures in the SBuilderFS9/tools/work folder
7th, Place BGL file in a active scenery and Bitmap images in a texture folder
Example: KJFK/scenery (this has Bgl) /texture (this has bitmaps)
So far I have only sucessfully added 4 photo tiles to the sim thats it.
The Problem I am having is I try to add more photo scenery to that same area but the new scenery does not show up or crashes the sim.
The file sizes are same about 42.7 kb for bitmaps while bgls vary.
I have been able to use these steps to add scenery at only one airport in the sim but only one area.
Let me explain ,I started one airport and tested if I could start another aera and it does not show up even if it is under another
complete scenery folder that is active.
Any ideas what I am doing wrong or need to do to complete a area or add more areas?