Hi Louis;
just a quick question -
what is the biggest size of a photo bitmap scenery builder can handle?
tx
marco raimondo
Photo Bitmap
Hi,
It depends of memory! You can make summer only photo scenery. Your input map from which the photo tiles will be made should have the a similar resolution to 4.8m/p.
Say you want to make 100 x 100 photo tiles. The bitmap should be (more or less) 25600 x 25600 pixels. This will be about 660 MB bitmap. You need a lot of memory and SB will be slow.
But you can divide your 100x100 photo scenery in smaller projects.
Luis
It depends of memory! You can make summer only photo scenery. Your input map from which the photo tiles will be made should have the a similar resolution to 4.8m/p.
Say you want to make 100 x 100 photo tiles. The bitmap should be (more or less) 25600 x 25600 pixels. This will be about 660 MB bitmap. You need a lot of memory and SB will be slow.
But you can divide your 100x100 photo scenery in smaller projects.
Luis
Hi Louis;
thanks for that !
what i like to ask - as the photorealistic process - works well in sb - i cecked out your 1.2 m pixel message - i think you are using a different version of sb - to get that results -
is that sb version available or is a forthcoming version ?
i ask that - because my version stop at Grid Lod 13 and i can see you have up to Lod 16.
tx
thanks for that !
what i like to ask - as the photorealistic process - works well in sb - i cecked out your 1.2 m pixel message - i think you are using a different version of sb - to get that results -
is that sb version available or is a forthcoming version ?
i ask that - because my version stop at Grid Lod 13 and i can see you have up to Lod 16.
tx