How do you make a water polygon (lake or river) follow the terrain?? I think that it used to be -9999 for FS9.
Dick Boley near 5G8
SBX - Altitude Of Water Polygon ??
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- Posts: 420
- Joined: Sat Oct 16, 2004 10:11 pm
Hi Dick.
This is the path to my SBuilderX "Tools" folder:
C:\Program Files\SBuilderX\Tools
Inside that folder is the 'Polys.txt'
That controls the poly properties in SBuilderX. You'll need to add:
I place these lines after the other HPX types to keep them together ( Above the Airport Backgrounds ).
That should give you non-sloping water.
Dick
This is the path to my SBuilderX "Tools" folder:
C:\Program Files\SBuilderX\Tools
Inside that folder is the 'Polys.txt'
That controls the poly properties in SBuilderX. You'll need to add:
Code: Select all
[Texture.381]
Name=Legacy_LandWaterMask_Water_NoFlatten
Color=FF638AC2
Guid={5835459A-4B8B-41F2-ADC1-DEE721573B28}
Textures=000b2su0.bmp
Type=HPX
That should give you non-sloping water.
Dick