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Posted: Fri May 04, 2007 3:21 pm
by Luis Sa
Hi Jon:

Could you clarify:

1) SB206 or SB for FX?
2) all projects do not compile? or just some?
3) why you say they do not compile? any error?

If in 2) the answer is some, try to identify which type of scenery is responsible for that.

Regards, Luis

ps: I received a project from you some weeks ago and I had no problem

Posted: Fri May 04, 2007 3:42 pm
by JonPatch
Hi Luis,

- This is SB for FX
- nothing compiles
- nothing appears to happen when compile is chosen: the cursor returns immediately
- there is no error
- I have searched my hard drive for any output, I am satisfied there is none
- I've tried it with files that I know compile for other people, and with different typees of files I made, one of which I know compiles for you

I'll email you with more info.

Jon

Check out my addons: www.jonpatch.ca/flightsim

Posted: Fri May 04, 2007 10:01 pm
by rhumbaflappy
Hi Jon.

Is shp2vec.exe in your SBuilder/Tools/ folder?

Dick

Posted: Fri Jun 22, 2007 11:37 pm
by JonPatch
I think this problem may have occured because even though the alititudes were set for the polygon, it was still defined as type "none".

Jon

Check out my addons: www.jonpatch.ca/flightsim

Posted: Thu Jul 26, 2007 1:13 am
by maj
Got it... I was stuck all the same.
Did you put a name on all your poly ?
I forgot the name and got nothing
Once I put a valid name (are ther invalid by the way ? I'm newbie with that tool...), I had a compile, but still nothing written in it.

After that I went trough all the revisions... 6 for the fs9 version and the SCASM program that you need to copy in your SB folder... I don't know if this is the same... but did you check that you have all revisions intalled ? once I did that, all finally went out almost perfectly...

Marc