I'm doing a large area, with 36 larger tiles at zoom level 15. I've split it up into 9 SBuilderX files because four was the most it would handle at one time. In order to keep the tiles from overwriting each other when compiled, I renamed them from "Photo1" through "Photo4" to "SalemPhoto1-01" through "SalemPhoto9-4". If I do this, then try to recompile, SbuilderX tells me there's nothing to compile. If I rename them back to their original names, they compile correctly. Note - I'm renaming what SBX calls the tile, not the BMP files.
I wouldn't expect the name given within SBX, which becomes the BGL name would be critical.
Photo Rename - Nothing to Compile
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo