I figure it out....the executable should be post in the root folder of SbuilderX, it works like charm! Thank you so much Luis![:D][:D]
(I still would like to see some type of restriction in this tool to avoid public abuse of the servers....)[;)]
thx.
New Photo Scenery Instructions?
Hi Luis,
thank's for Your new tool "GetBackground.exe" ! I just tried it for
6,50-7,00 E and 51,00-51,50 N and everthing worked well (at Zoom 15); soon I had the complete .jpeg's at my SBX/Tiles/VES Satelite - Folder. Thanks, great .. ! [:)]
But how can I continue to compile the tiles to .bgl's at this way ?
I'm still only able, to compile them directly from background (as I wrote in my last post). I assumed, that it would be possible to compile the tiles to .bgl's at the same way (by predefined areas).
It seems, I do (or understood) something wrong [8)] [?]
Kind Regards
Dietmar
thank's for Your new tool "GetBackground.exe" ! I just tried it for
6,50-7,00 E and 51,00-51,50 N and everthing worked well (at Zoom 15); soon I had the complete .jpeg's at my SBX/Tiles/VES Satelite - Folder. Thanks, great .. ! [:)]
But how can I continue to compile the tiles to .bgl's at this way ?
I'm still only able, to compile them directly from background (as I wrote in my last post). I assumed, that it would be possible to compile the tiles to .bgl's at the same way (by predefined areas).
It seems, I do (or understood) something wrong [8)] [?]
Kind Regards
Dietmar
Hi Dietmar,
Note that it is available (see this thread) a version of SBuilderX that can add a map from background (File menu!) that allows an extra level of Zoom that corresponds to 112 x 80 tiles = 8,960 tiles.
So you should:
a) make sure that the tiles exist (using the new tool)
b) use the Add Map From Background with the "new" SBuilderX (note that you need a big system RAM).
Hope you are following me,
Regards,
Luis
Note that it is available (see this thread) a version of SBuilderX that can add a map from background (File menu!) that allows an extra level of Zoom that corresponds to 112 x 80 tiles = 8,960 tiles.
So you should:
a) make sure that the tiles exist (using the new tool)
b) use the Add Map From Background with the "new" SBuilderX (note that you need a big system RAM).
Hope you are following me,
Regards,
Luis
Not sure if I am doing the correct procedure. I zoom to level 10 in SBX. I use this view to get the lat/lon extents to enter into Get Background. I set the Getbackground zoom to 12 and load the tiles ok. I then go to Add Map in SBX and use the zoom 12 level to create a new map. However, the map only shows the original zoom 10 area with the remainder white. The picture is below.
Regards,
Dick near 5G8
Dick Boley near 5G8
Regards,
Dick near 5G8
Dick Boley near 5G8
Hi Luis,
it seems, that I have problems by viewing the map. I have installed Your new files, and BorderON=True at the ini. What I would like to see, is this (copied from the "FsDeveloper-Forum" by "bertvk") :
The trouble begins with "Open Project"; after selecting the .SBP file appears this :
I have this default values :
As I changed to this :
After opening again the .SBP-project, it appears this; and I have no idea, what it means :
Do You have an idea, what's going wrong at my system ?
Kind Regards
Dietmar
it seems, that I have problems by viewing the map. I have installed Your new files, and BorderON=True at the ini. What I would like to see, is this (copied from the "FsDeveloper-Forum" by "bertvk") :
The trouble begins with "Open Project"; after selecting the .SBP file appears this :
I have this default values :
As I changed to this :
After opening again the .SBP-project, it appears this; and I have no idea, what it means :
Do You have an idea, what's going wrong at my system ?
Kind Regards
Dietmar
Hi Luis,
yes, the project (SBP)-file was the cause of my trouble ! I have exported, as You said, and I could read the SBX-text. But not the size was the cause; as I startet again and again SBuilderX, I had deleted in the meantime the .bmp-file, which was used by the .SBP-map .... [|)] !!!
Now I have startet a new project, and I even found the edge of the map, to open the "Properties" by right mouse-click.
Thank's for your patience !
Dietmar
yes, the project (SBP)-file was the cause of my trouble ! I have exported, as You said, and I could read the SBX-text. But not the size was the cause; as I startet again and again SBuilderX, I had deleted in the meantime the .bmp-file, which was used by the .SBP-map .... [|)] !!!
Now I have startet a new project, and I even found the edge of the map, to open the "Properties" by right mouse-click.
Thank's for your patience !
Dietmar