How to exclude bridges

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BornaG
Posts: 5
Joined: Sat Nov 01, 2008 6:13 pm

How to exclude bridges

Post by BornaG » Wed Nov 05, 2008 5:39 pm

I can exclude roads with poligon ( properties exclude_all_roads ) , but I can't exclude bridges of these roads.
I try with exclusion rectangle (check all objects , extrusion bridges) but they are still here.

BornaG
Posts: 5
Joined: Sat Nov 01, 2008 6:13 pm

Re: How to exclude bridges

Post by BornaG » Sat Nov 08, 2008 7:44 pm

I have found out two ways. Reading forums and SDK documentations.

1. Create new SBP project ONLY with exclusion rectangles, compile and put BGL file in scenary folder.

2. Create XML file in notpade , compile it ( with BglComp.exe of FSX ) and put BGL in scenary folder.



<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'

xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<ExclusionRectangle
latitudeMinimum = "N45 46"
latitudeMaximum = "N45 47.5"
longitudeMinimum = "E15 53.3"
longitudeMaximum = "E16 02.4"
excludeAllObjects = "FALSE"
excludeBeaconObjects = "FALSE"
excludeEffectObjects = "FALSE"
excludeExtrusionBridgeObjects = "TRUE"
excludeGenericBuildingObjects = "FALSE"
excludeLibraryObjects = "FALSE"
excludeTaxiwaySignObjects = "FALSE"
excludeTriggerObjects = "FALSE"
excludeWindsockObjects = "FALSE"/>
</FSData>

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