Hello everybody,
first Thanks to Luis. SBuilderX is a great idea and a very useful tool for every scenery developer
I'm now at beginning of working with it and got two little problems.
First, when I import a bitmap to SBuilderX, it's mirror-inverted. See below
SBuilderX: And in Google Earth:
And when I select it and want to compile, it says I haven't selected anything.
Thanks for any help!
Luis
Photoscenery
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Re: Photoscenery
Hola Luis,
Welcome to the forum. I don't know why your Map is inverted, you will have to provide more information as to the source and how you add it to SBuilderX and how you calibrate it.
As for selecting the Map, please remember that the Map must be named "Photo_something" (where "something" is whatever name you wish to give it) so that SbuilderX can recognize it as photo-scenery.
Please take the time to read Make photo-real ground textures in Flight Simulator X
available in the Avsim library at:
http://library.avsim.net/esearch.php?Ca ... LID=140539
Best regards.
Luis
Welcome to the forum. I don't know why your Map is inverted, you will have to provide more information as to the source and how you add it to SBuilderX and how you calibrate it.
As for selecting the Map, please remember that the Map must be named "Photo_something" (where "something" is whatever name you wish to give it) so that SbuilderX can recognize it as photo-scenery.
Please take the time to read Make photo-real ground textures in Flight Simulator X
available in the Avsim library at:
http://library.avsim.net/esearch.php?Ca ... LID=140539
Best regards.
Luis
Re: Photoscenery
Hola Luis,
Thanks for your quick help. I cut out a part of the map in Google Earth, load it with Add Map -> From disk and I take out the coordinates from Google Earth to calibrate it. However, the inverted map problem is solved. Probably did something wrong with the pixels/coords.
I called my map Photo_...
Now it works! Thx
Thanks for your quick help. I cut out a part of the map in Google Earth, load it with Add Map -> From disk and I take out the coordinates from Google Earth to calibrate it. However, the inverted map problem is solved. Probably did something wrong with the pixels/coords.
I called my map Photo_...
Now it works! Thx
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- Posts: 420
- Joined: Sat Oct 16, 2004 10:11 pm
Re: Photoscenery
I would not use Google Earth images, as they are warped to a round-earth model.
Doesn't the Google Maps background work in your SBuilderX? The latest DLL uses version 67 which is current, and solves some of the tile access "lockouts" we had in the past.
Dick
Doesn't the Google Maps background work in your SBuilderX? The latest DLL uses version 67 which is current, and solves some of the tile access "lockouts" we had in the past.
Dick
Dick
Re: Photoscenery
Hi Dick,
I already tried to do it with background, but if i zoom in a bit, everything gets white and it doesn't download tiles anymore
How can I get this DLL?
Luis
I already tried to do it with background, but if i zoom in a bit, everything gets white and it doesn't download tiles anymore
How can I get this DLL?
Luis
-
- Posts: 420
- Joined: Sat Oct 16, 2004 10:11 pm
Re: Photoscenery
Hi Luis.
Here is the latest DLL for Google satellite images:
http://www.timacheson.com/SkyDrive/Dire ... 5E_v67.zip
There is a sticky thread at the top of the SbuilderX forum that list the current DLLs ( Tile Server Plug-ins ). Google changes it's satellite datasets quite often, so it's a good idea to check the thread for updates.
Dick
Here is the latest DLL for Google satellite images:
http://www.timacheson.com/SkyDrive/Dire ... 5E_v67.zip
There is a sticky thread at the top of the SbuilderX forum that list the current DLLs ( Tile Server Plug-ins ). Google changes it's satellite datasets quite often, so it's a good idea to check the thread for updates.
Dick
Dick
Re: Photoscenery
Thanks very much.
But where should I copy this/these file(s)?
Luis
But where should I copy this/these file(s)?
Luis
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- Posts: 420
- Joined: Sat Oct 16, 2004 10:11 pm