bgl compile error

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javo
Posts: 2
Joined: Sat Dec 18, 2010 11:58 am

bgl compile error

Post by javo » Mon Jan 03, 2011 4:30 pm

Hi guys,

When I try to compile my scenery bgl, I get the following error:

Error: Channel source number 6 is out of bounds

but have no idea what it means or where to go from here.

Anyone got any ideas?

Thanks guys :)

javo

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Luis Sa
Posts: 1736
Joined: Sun May 18, 2003 11:17 am
Location: Portugal
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Re: bgl compile error

Post by Luis Sa » Mon Jan 03, 2011 8:59 pm

Hello,

I have no idea ... what type of scenery?

Regards, Luis

javo
Posts: 2
Joined: Sat Dec 18, 2010 11:58 am

Re: bgl compile error

Post by javo » Tue Jan 04, 2011 4:19 am

hi Luis,

The scenery is just an airstrip for FSX, nothing else.

The error message is generated from the Terrain Resampler when compiling. The resampler shuts down after the error appears.

****UPDATE******

I found the problem and now get a 100% compile.

The problem was in the inf file where an extra space had appeared when inputting the required information.
The compiler is so sensitive to parsing in the inf files, if even one letter space is wrong, it won't compile.



regards,

javo

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