I have this strange problem. I have GeoTIFF images for summer and winter. And SBX loads the files without any problems.
And the image is calibrated correctly.
But when I try to make a compilation of the selected image, then SBX can't see any photo scenery to compile weith this error: "There is nothing to compile because no items have been selected!..."
And I have selecte the image inside SBX, and I use to, when I compile
Photo texture
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Re: Photo texture
Make sure that the name of your GeoTIFF file begins with "Photo" so that SBuilderX can recognize it as a Map used for custom ground textures, instead of another kind of Map.
Best regards.
Luis
Best regards.
Luis
Re: Photo texture
It didn't work for me.
The files are under ..\Tools\Work\
The filenames starts with Photo
I have selected the image, as you can see (green border), but it keep saying I have not selected anything.
Are running SBuilderX 3.13, on Windows 7 (64bit).
The files are under ..\Tools\Work\
The filenames starts with Photo
I have selected the image, as you can see (green border), but it keep saying I have not selected anything.
Are running SBuilderX 3.13, on Windows 7 (64bit).
-
- Posts: 420
- Joined: Sat Oct 16, 2004 10:11 pm
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Re: Photo texture
As Dick mentions, you are using PNG images and the Microsoft compiler will not accept them. Try converting your images. By the way, you began this post by writing that you are using GeoTIFF files, and your image shows that they are PNG files.
Best regards.
Luis
Best regards.
Luis
Re: Photo texture
Hi
Yes the GeoTiff files didn't work out for me. So I tried these files.
Yes the GeoTiff files didn't work out for me. So I tried these files.
Re: Photo texture
BMP files, and I don't have any troubles
More and more happy about SBuilderX.
More and more happy about SBuilderX.