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Photo texture

Posted: Sat Jul 23, 2011 4:53 pm
by kalak
I have this strange problem. I have GeoTIFF images for summer and winter. And SBX loads the files without any problems.
And the image is calibrated correctly.

But when I try to make a compilation of the selected image, then SBX can't see any photo scenery to compile weith this error: "There is nothing to compile because no items have been selected!..."

And I have selecte the image inside SBX, and I use to, when I compile :-)

Re: Photo texture

Posted: Tue Jul 26, 2011 1:51 am
by luisfeliztirado
Make sure that the name of your GeoTIFF file begins with "Photo" so that SBuilderX can recognize it as a Map used for custom ground textures, instead of another kind of Map.

Best regards.
Luis

Re: Photo texture

Posted: Tue Jul 26, 2011 12:18 pm
by kalak
Thank you, I'll try :-)

Re: Photo texture

Posted: Tue Jul 26, 2011 6:23 pm
by kalak
It didn't work for me.

Image
The files are under ..\Tools\Work\
The filenames starts with Photo

Image
I have selected the image, as you can see (green border), but it keep saying I have not selected anything.

Are running SBuilderX 3.13, on Windows 7 (64bit).

Re: Photo texture

Posted: Tue Jul 26, 2011 8:55 pm
by rhumbaflappy
I think acceptable image types are BMP or TIFF.

Dick

Re: Photo texture

Posted: Wed Jul 27, 2011 12:26 pm
by luisfeliztirado
As Dick mentions, you are using PNG images and the Microsoft compiler will not accept them. Try converting your images. By the way, you began this post by writing that you are using GeoTIFF files, and your image shows that they are PNG files.

Best regards.
Luis

Re: Photo texture

Posted: Wed Jul 27, 2011 12:33 pm
by kalak
Hi

Yes the GeoTiff files didn't work out for me. So I tried these files.

Re: Photo texture

Posted: Thu Jul 28, 2011 1:03 am
by kalak
BMP files, and I don't have any troubles :-)
More and more happy about SBuilderX.