Since I'm a newbe in SBuilder I have a problem.
After starting a new project I try to add a BGL file from another aiport.
My screen stays white - nothing happens.
What am I doing wrong??
Problem with adding BGL file
Re: Problem with adding BGL file
SBuilderX has no method to work from an existing BGL file. That's why your screen stays white.
What is it that you are trying to accomplish?
What is it that you are trying to accomplish?
Lance
Re: Problem with adding BGL file
Dear meshman, I want to make some changes to the airport of my hometown (EBBT). I have downloaded this scenery from the internet via Avsim.
Since there is an option in SBuilder to add a BGL or XML file, I thougt this was the solution.
If I understand it correct, you must start the design of an airport from scratch
Since there is an option in SBuilder to add a BGL or XML file, I thougt this was the solution.
If I understand it correct, you must start the design of an airport from scratch
Re: Problem with adding BGL file
Ah, now I see what you are trying to do.
When SBuilderX installs it places a compiled help file in the \Help folder. There are instructions on the importing and using of objects using the Edit | Object Lib Manager function. To summarize; append an library object file (ebbt-brasschaat.bgl), select a category to move the objects to OR make a new category name, then go place them using SBX.
When SBuilderX installs it places a compiled help file in the \Help folder. There are instructions on the importing and using of objects using the Edit | Object Lib Manager function. To summarize; append an library object file (ebbt-brasschaat.bgl), select a category to move the objects to OR make a new category name, then go place them using SBX.
Lance