What might I look for when I have the following problem....
Sometimes my map bgl results do not show up. To test I redo the whole thing and compile just the background. It does show up.
I helped a friend make photoreal recently. He followed my instructions. He has done it successfully twice now.
1. my FSX active scenery is open and running.
2. open SBX
3.get sat image
4. background shows up in SBX
5. add map from background
6. do not compile map yet. minimize SBX window
7. from work folder take bmp to paint program and do a blend mask
8. save this blend mask as same file name but with _B.tif
9. Back in SBX select all maps - compile
10. I get photo01.bgl rename as I wish. (I usually call it photo_sceneryariportname.bgl
11. Place this bgl in scenery, shut down FSX and restart and go see.
Often this works. Sometimes it does not. Please help
I go back to work folder and check inf file. All looks proper two sources, same file name tif is correct with _B.tif. This is of course called photo.inf
Bob
my photo map bgl sometimes does not show up in game.
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Re: my photo map bgl sometimes does not show up in game.
This is a tough problem, Bob, since your procedure is absolutely correct and so simple that there is little possibility of error.
Perhaps the only thing to consider is the resolution. If the photo-real ground texture is of lower resolution than the default ground textures, then it will not display until you gain altitude (at which point the lower resolution MIP maps replace the higher resolution images in the display).
So, the question is: what is your zoom level and LOD level as seen in TMFViewer?
Best regards.
Luis
Perhaps the only thing to consider is the resolution. If the photo-real ground texture is of lower resolution than the default ground textures, then it will not display until you gain altitude (at which point the lower resolution MIP maps replace the higher resolution images in the display).
So, the question is: what is your zoom level and LOD level as seen in TMFViewer?
Best regards.
Luis
Re: my photo map bgl sometimes does not show up in game.
Thank you for the repply! Resolution is something I haven't considered. I have always found it difficult to use TMFviewer. In the SBX window I am usually at zoom 12, ... about 1 or 2 km on the right hand side of the screen. I am sure this is not what we are talking about concerning LOD, etc.
Maybe I should zoom out a bit more when I get my background? Bob
Maybe I should zoom out a bit more when I get my background? Bob
Re: my photo map bgl sometimes does not show up in game.
Ah- One more item- I showed my friend how to do maps. He tried this in the same location. It worked for him. Interesting!! Bob
- luisfeliztirado
- Posts: 436
- Joined: Sun May 15, 2005 9:15 am
- Location: Santo Domingo
Re: my photo map bgl sometimes does not show up in game.
On the contrary, Bob, this does seem to be the problem. Perhaps you could try making Maps from level 17 - that should solve your problem. In the Add Maps from Background... dialog, choose the Level 17 radio button. You may have to make smaller selections, though.
Best regards.
Luis
Best regards.
Luis
Re: my photo map bgl sometimes does not show up in game.
If by level 17 and such you mean.....
right click edge of map in main screen.
draw red square around desired area.
choose one of the buttons on the right side of screen. right?
I chose the second one up from the bottom. This worked! Thank you.
Now to learn how to do seasons. Bob
right click edge of map in main screen.
draw red square around desired area.
choose one of the buttons on the right side of screen. right?
I chose the second one up from the bottom. This worked! Thank you.
Now to learn how to do seasons. Bob