SBuilderX - Blend Mask Disappearing After Adding One Seasonal Texture
Hi all
I manage to create a photoreal scenery. I want have one applied for my next update.
After a lot off reading here I have create my photoreal bgl, blend mask works fine etc.
Then I have try only one seasonal texture nothing else, I have add it by map properties/seasons like this "L17X148640X148675Y103350Y103372_summer".
Have compiled the bgl, check at FSX, seasonal summer texture works fine but no blend mask here at all.
I have checked the ".INF" file and by comparing it with my backup before adding a seasonal summer texture, I show that the TIFF entry was not there anymore and instead is a "Night" entry.
I am attaching both ".INF" files below.
I have try to copy paste the tiff entry, placing 2nd or 3rd but nothing work, it does not read the tiff file anymore!
Any help is appreciated
PS: I have posted also at FSDeveloper forum with the same question.
http://www.fsdeveloper.com/forum/thread ... re.429941/
Blend Mask Disappearing After Adding 1 Seasonal Texture
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- Location: Greece
Blend Mask Disappearing After Adding 1 Seasonal Texture
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Christopher Barbas
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- Posts: 2
- Joined: Thu May 01, 2014 5:21 pm
- Location: Greece
Re: Blend Mask Disappearing After Adding 1 Seasonal Texture
Hi
Ok this is very annoying, I have somehow work it out but my first error still exist as it was.
I uninstall and reinstall direct at hardisk, no program files or whatever and still having the first error, please check here,
http://www.fsdeveloper.com/forum/thread ... ost-670210
Any help?
Ok this is very annoying, I have somehow work it out but my first error still exist as it was.
I uninstall and reinstall direct at hardisk, no program files or whatever and still having the first error, please check here,
http://www.fsdeveloper.com/forum/thread ... ost-670210
Any help?
Christopher Barbas