Blend Mask Disappearing After Adding 1 Seasonal Texture

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Christopher Barbas
Posts: 2
Joined: Thu May 01, 2014 5:21 pm
Location: Greece

Blend Mask Disappearing After Adding 1 Seasonal Texture

Post by Christopher Barbas » Thu May 01, 2014 8:47 pm

SBuilderX - Blend Mask Disappearing After Adding One Seasonal Texture

Hi all

I manage to create a photoreal scenery. I want have one applied for my next update.

After a lot off reading here I have create my photoreal bgl, blend mask works fine etc.

Then I have try only one seasonal texture nothing else, I have add it by map properties/seasons like this "L17X148640X148675Y103350Y103372_summer".

Have compiled the bgl, check at FSX, seasonal summer texture works fine but no blend mask here at all.

I have checked the ".INF" file and by comparing it with my backup before adding a seasonal summer texture, I show that the TIFF entry was not there anymore and instead is a "Night" entry.
I am attaching both ".INF" files below.

I have try to copy paste the tiff entry, placing 2nd or 3rd but nothing work, it does not read the tiff file anymore!

Any help is appreciated

PS: I have posted also at FSDeveloper forum with the same question.
http://www.fsdeveloper.com/forum/thread ... re.429941/
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Christopher Barbas

Christopher Barbas
Posts: 2
Joined: Thu May 01, 2014 5:21 pm
Location: Greece

Re: Blend Mask Disappearing After Adding 1 Seasonal Texture

Post by Christopher Barbas » Sun May 04, 2014 8:04 am

Hi

Ok this is very annoying, I have somehow work it out but my first error still exist as it was.
I uninstall and reinstall direct at hardisk, no program files or whatever and still having the first error, please check here,
http://www.fsdeveloper.com/forum/thread ... ost-670210


Any help?
Christopher Barbas

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