Search found 8 matches
- Thu Dec 13, 2007 7:55 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Water mask
- Replies: 0
- Views: 8794
Water mask
Hi all, Me again lol. I'm having some serious problems trying to get a watermask to show up correctly... With the following inf file I get white where the water should blend. This is using my original bitmap and a copy of the original with the black mask for water and white for land... Any help woul...
- Wed Dec 12, 2007 4:07 am
- Forum: SBuilderX for Flight Simulator X
- Topic: night lighting
- Replies: 2
- Views: 9670
- Mon Dec 10, 2007 7:15 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: night lighting
- Replies: 2
- Views: 9670
night lighting
Hi All! Its been a while since my last visit here... my US project has grown so much since then, but now I've come to a snafu... All the photo scenery so far is daytime. I have created a few night ones as well, but it is a long and tedious task... So I was wondering, is there any way that I can have...
- Sat Aug 25, 2007 5:20 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Default scenery
- Replies: 5
- Views: 15844
I Think i got it fixed somehow, not a proper fix, but it works none the less... As you suggested I changed in the FSX display settings, my texture resolution from 7cm to 10 meters and nos the scenery shows up properly. Now i am trying to find out if there is a way that this can be done from within t...
- Sat Aug 25, 2007 2:20 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Default scenery
- Replies: 5
- Views: 15844
thanks for the response! Actually Im not trying to create high resolution scenery at this point... the resolution I am after here is somewhere on the order of 10-20m per pixel to cover vast expanses of the fs world, such as the imagery when using sbuilderx at a qmid of 12. But I run into the problem...
- Fri Aug 24, 2007 4:20 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Default scenery
- Replies: 5
- Views: 15844
Default scenery
Hi all! I am having some problems with a scenery im tying to create and am just about at the point of pulling my hair out. :-) I have an area of ve tiles approximately 100 x 175 miles at zoom 12... however when I compile the scenery, it is visible, but a large area directly below the aircraft shows ...
- Fri Jul 13, 2007 12:12 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Making custom ground textures
- Replies: 41
- Views: 286400
- Thu Jul 12, 2007 7:50 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Making custom ground textures
- Replies: 41
- Views: 286400
Hi All! I am having some problems with the second photo scenery tutorial using the add map from background feature. I have gotten as far as selecting the area i would like to make scenery for (at zoom 15, 56 * 40) but when it comes time for it to display it on the screen, i get an error saying: "can...